2018
07.08

From Playboy

Cinematic adaptations of video games are a thing we take for granted these days. In this very year so far, we’ve had movies based on Tomb Raider and Rampage, while the last couple of years have seen Resident EvilAssassin’s Creed and World of Warcraft receive the same treatment. Looking ahead, there are plans for Uncharted and Five Nights at Freddy’s movies, and even a Sonic the Hedgehog one, too. While it’s heartening, in a way, for gamers to see their medium appreciated by a wider audience, a regrettable pattern has also emerged—painfully low review scores. According to review aggregator Rotten Tomatoes, of the 34 live-action video game movies theatrically released throughout the world to date, just one has crept above 50 percent (the aforementioned Rampage)—and only by a few percentage points at that. The vast majority fall well below the halfway mark, right down to 0 percent, a dishonor held by the panned Tekken film of 2009.

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